Minimalistic Turn-Based RPG

I made this in 6 hours to learn the basics of Godot. Note: This game is made in Godot v4.2.1, and is currently not supported by IOS and Mac.

Rules:

1. You can hit or heal once per turn

2. Healing enrages the enemy, increasing their damage by 1.3x until slain

3. Your health carries over between battles

Comments

Log in with itch.io to leave a comment.

not bad for prototype!